πŸ“œActions

We have 3 main Actions,

startactions
endactions
markers

StartActions

This action gets called when the animations start, example

  test:
    strength: 30
    inOrOut: 1
    location:
      x: 0
      y: 0
      z: 0
      world: "world"
    startactions:
      - "[BROADCAST] Start Animation for %player%"

EndActions

Gets called when the animations ends, example

  test:
    strength: 30
    inOrOut: 1
    location:
      x: 10
      y: 10
      z: 10
      world: "World"
    startactions:
    endactions:
      - "[BROADCAST] End Animation for %player%"

Markers

Markers are a feature inside blender timeline, please see this page

Markers gets called when you get in a specific frame, example

  test:
    strength: 30
    inOrOut: 1
    location:
      x: 0
      y: 0
      z: 0
      world: "world"
    markers:
      MyMarkerName:
        - "[BROADCAST] MyMarkerName got called"

If you want know whats your marker name, you can see it from here

So if for example we want the plugin to do something when the animations gets to Pose we do

  test:
    strength: 30
    inOrOut: 1
    location:
      x: 0
      y: 0
      z: 0
      world: "world"
    markers:
      Pose:
        - "[BROADCAST] Pose got called"

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